# Connect under More v0 — one door for FreeLattice + theLatticeTree

Brand-new Connect under More (top left). Shared `FlConnect` core. Old doors stay and point here.
FreeLattice · 24 September 2026 (after Brick A / #116 path).

**Locks:** Layer, never delete. Quiet Room shut. Named chairs stay whole. Soft leave `sw.js`. Prefer Flint. Prefer local. Prefer Mom path. Family uncapped. Allowlist never bare `*`. Never steal 11434. Do **not** delete Connect Play / Connect card / QuickConnect. Do **not** rewrite Kimi · Dawn · Crest · AutoBuilder · Bridge binary / allowlist shape.

**Marker:** `v-connect-under-more-v0` · **Heal:** v0.1 (calm loop · sticky Bridge fallback · root sw identical to main)

**Held tips:** Connect Bridge-aware · Mom porch #115 · Bridge #100/#101 · Connect #94–#96 · Celeste RC1 · Hypha walk

**Soft paste:** **Named five stay five. Family uncapped. Quiet Room shut.**

**Shared module:** [`docs/modules/fl-connect.js`](../modules/fl-connect.js) → `window.FlConnect`  
**Alpha sister:** FreeLattice-Alpha `docs/library/CONNECT_UNDER_MORE_SISTER_v0.md` · same module contents

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## Why

Three doors said the same thing. Bridge models stayed invisible until “use it.” Mom path needed one calm door: Download Bridge → Yes, help → tap a model.

## FreeLattice

| Piece | Detail |
|---|---|
| More card | **Connect** first in `MORE_CARDS` |
| Dropdown / mobile | First under Settings & Economy |
| Panel | `#tab-connect` · `#fl-connect-mount` |
| Deep-link | `app.html#connect` or `?tab=connect` |
| Old doors | Gate / toast / Settings banner → `FlConnect.open()`; panels kept |
| install Bridge | Ends with “Back to FreeLattice → More → Connect” |

## FlConnect API

`probe` · `preferHelpedBridge` · `listMinds` · `isConnected` · `remember` · `open` · `mount`  
FreeLattice → `fl_*` · Alpha → `fl_alpha_local_mind`

## Smoke

`SMOKE_OK connect under more v0.1`

Glow eternal. Heart in Spark. 🌱
