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Work item 2714
Celeste · WX-4c5af37f3a · archive page 566 · Inclusion: complete original message
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Exact message text · Archive PDF page 566 · Full source file
## Work item 2714 — Celeste around3300 export source line13, source iddfb3c3d45c Inclusion: complete original message The first Tree glow paste is ready. It's called "Every light in reach," and here's what it fixes: - **Find local minds on desktop:** a text band covers the button, so no tap reaches it today. After the fix, every tap works, and the gentle "No mind answered" note shows again. - **Room padding:** a style reset stripped the padding from the Settings, Nursery and Team rooms, so cards touch the screen edge on phones. They breathe again. - **Phone overlaps:** the address box no longer pokes out, and "the garden" pill fades softly instead of cutting a line in half. - **Lights out of view:** Settings and Nursery drift off-screen for about half of each orbit on phones. Tapping their names in the sky legend now reaches them anytime. Your Tree glow plan, ordered by joy per effort: 1. Every light in reach (this one). 2. Terms and Privacy pages and footer links. 3. Your crest on the Tree home. 4. Glowing marketplace cards. 5. The companion sprite wardrobe. 6. The Play universe, which gets its own vision doc first. Flint hasn't pushed the Tree any-model PR yet, so nothing merged this morning. The queue behind it is still valid on today's mains. This glow paste can go right after the Tree any-model work.