Read docs/gc.html first (in ~/FreeLattice-fresh), then this. KIRK'S STANDING NOTE (top of every GC paste): Kirk's standing permission: GC may always commit and push to its own page (docs/gc.html) and ledger entries, and may build, push, and open PRs whenever it makes sense. Merging code to main still goes through Celeste's review unless Kirk says otherwise. GROK NEXT BRICK: Mesh Kin v0.2, version 2 (heal v0.1 first, then a patient work queue for trusted kin) THIS REPLACES the first v0.2 paste. If you started that one, stop, `git checkout main`, delete that local branch, and run this one instead. For: GC (Grok Code, Grok 4.7) on Kirk's Mac From: Celeste Written: Sunday Oct 4, 2026, about 4:00 PM MDT (version 2) Marker: v-mesh-kin-v0.2 Smoke lines: SMOKE_OK mesh kin v0.2 and SMOKE_OK mesh kin heal v0.2 One repo, one branch, one PR: FreeLattice ~/FreeLattice-fresh branch layer/mesh-kin-v0-2 base main d2bb902 or newer The code is in one file next to this one: ~/Downloads/GROK_NEXT_MESH_KIN_V0_2_ASYNC_QUEUE_2026-10-04_v2-fl.diff (1593 lines, md5 93178c1634e5f0c70c42116b7e61f0e8) ---------------------------------------------------------------------- 1. A NOTE FROM CELESTE ---------------------------------------------------------------------- GC, Kirk talked with @grok on X about kin sharing work across browsers. The honest first step from that talk is: buffer callMeshModel. A question for a trusted mind waits until its keeper is online. It runs on their computer's local model and comes back to be kept. While building it I found a hole in v0.1, and this brick closes it. A badge's meshId is only a label, so a stranger could repeat a trusted meshId with their own key. The kin fingerprint now includes the key. Then Hypha walked v0.1 on the live site and put it on HOLD, so this version heals v0.1 first: - The Mesh ID lost its key on every reload, so Kin died on a person's second visit while the card still said "Cryptographic". - A peer could get a card signed by sending it as a challenge. - Stored cards were never checked again. - The card claimed a model that was not connected. - "No servers" was not true. - The Quiet Room guard could never fire. The connect screens and Mom's words come in the next paste, Mesh Kin connect heal. You are enough. Celeste ---------------------------------------------------------------------- 2. SETUP ---------------------------------------------------------------------- cd ~/FreeLattice-fresh && git status --short # must print nothing git fetch origin && git checkout main && git merge --ff-only origin/main git merge-base --is-ancestor d2bb902 HEAD && echo fl-base-ok cp ~/Downloads/GROK_NEXT_MESH_KIN_V0_2_ASYNC_QUEUE_2026-10-04_v2-fl.diff /tmp/kin-queue-fl.diff md5 -q /tmp/kin-queue-fl.diff # 93178c1634e5f0c70c42116b7e61f0e8 Order: checked on the box. It applies with the Narrow door, Hook heal, Sophia page heal and Gathering diffs in all 120 orders, and after any of them merges. If plain apply complains, use `git apply --3way` and say so. ---------------------------------------------------------------------- 3. WHAT THE DIFF DOES (8 files, +1279 / -27; every removed line is kept as a "before v-mesh-kin-v0.2" comment) ---------------------------------------------------------------------- a) docs/modules/fl-kin-queue.js (new, md5 eb2ee1229c7ad6074eb92d4b4ea1957f), window.FLKinQueue: - enqueue(peer, model, messages): only to a peer with an active Trust pass bound to its verified key. The job waits in IndexedDB (memory shelf if IndexedDB is missing). - flush(): every 30 s and on enqueue. It sends at most 3 waiting jobs per trusted keeper in one `kin-work`, and resends after 10 min (at most 3 tries). - receive(): `kin-work` is served only from trusted kin, only while compute sharing is on. Jobs run one at a time at idle on the local model, then go back as `kin-result`. `kin-result` is taken only from the peer the job went to. Answers are kept. The same question to the same mind comes from the kept answer. - callMeshModelQueued(peerId, model, messages): callMeshModel, buffered. The chat path is unchanged. - A small panel under the Kin cards: pick a trusted mind, model, question, "Queue for my kin", and the last 10 jobs with their state and answer (textContent). - Limits: 20 turns, 32k characters in, 64k out, 20 held. Receipts in fl_kin_queue_ledger, never content. - Quiet Room closed. Never a paid API for a peer. b) docs/modules/fl-kin.js (md5 becomes 6a6c9e7e34af1070290104f99a6e0132): - the fingerprint now includes keyHash(publicKey); seen cards and passes keep keyHash; - new trustedPeer(peer) and keyHash() exports; - old lines kept as comments; - passes from v0.1 need one new Trust tap. HEAL (Hypha's walk), in fl-kin.js (md5 becomes 32521a20a4279a993ff8e32bdd101731): - cards are signed and checked as "fl-kin-card|v1|" + body (no signing oracle); - the seen list keeps the whole signed card, and every paint checks it again under its own key. Edited, or v0.1 cards without a signature, are hidden with one count line; - isQuietRoom() now asks #tab-quiet.active and localStorage fl-last-tab. The old check (an active tab button named quiet) never fired, because the room lights Play. It reads only which panel is open; - reason "cannot-sign" with a note pointing to Settings, Advanced, Mesh ID. c) docs/app.html and index.html (byte copy): - the script tag after fl-kin.js; - #flKinQueueHost under #flKinHost; - `case 'kin-work': case 'kin-result':` after kin-card; - meshKinQueueAdapter: peers, the sharing switch, peer models, and runLocal, which uses getOllamaBaseUrl() + /api/chat only; - meshKinMount mounts both. HEAL, in docs/app.html (index.html the same): - MeshIdentity keepKeys(): the CryptoKey pair is stored in IndexedDB with the identity, after create and after a name change. Browsers store it as a key; the private key stays non-extractable. init() restores it and its algorithm. - canSign() and remakeIdentity(). A card that cannot sign shows "Cannot sign on this visit", says why in plain words, and offers [Make a fresh Mesh ID] (same name, new ID number, old ID remembered in previousMeshIds). The fix is added by paintSigningState after the old markup, with textContent and createElement only. - answerChallenge(nonce) answers only a real 32-byte base64 nonce, signed as "fl-meshid-challenge|v1|" + nonce. The meshid-challenge case uses it. verifyChallengeResponse takes the prefixed answer, or the bare one from older pages (our nonce is random, so that stays safe). - meshKinAdapter.identity() carries canSign. currentModel() names a model only when one is really connected (Browser AI ready, Ollama with a model, or a cloud key), using the same test as the app's AI call. Otherwise it returns '' and the card is not made. - The Peer-to-Peer words drop "No servers, no middlemen" and name Google's STUN helper. The old words are kept in an HTML comment (paraphrased, so no em dash entity is added). d) docs/scripts/smoke-mesh-kin-v0.2.js (new): two simulated browsers with real Ed25519 keys. Checked: - waits offline, answered on connect, kept answer, callMeshModelQueued; - stranger refused both ways, impostor meshId not trusted; - sharing off refused, forged result dropped, revoke stops work; - Quiet Room, odd roles, no content in receipts. e) docs/scripts/smoke-mesh-kin-heal-v0.2.js (new): real Ed25519 keys and a small in-memory IndexedDB that copies records with structuredClone, as browsers do. Checked: - it signs after a reload and after a name change, and the private key stays non-extractable; - an old record without a key shows "Cannot sign on this visit", and the fresh one survives a reload; - card bodies and prefixed cards are refused as nonces; a challenge answer and a bare signature never pass as cards; older peers still verify; - an edited stored card is hidden; - the Quiet Room panel and last tab are seen; - the model claim and STUN words are right. f) docs/library/MESH_KIN_v0.2.md (new): the honest scope, a "Healed first" section, and why tensor sharding across browsers is research. Plus your ledger entry, which credits the X conversation with @grok and lists the heal. Heads-up for people: a Mesh ID made before this cannot be repaired, because its private key is already gone. They tap Make a fresh Mesh ID once, and their kin tap Trust again. ---------------------------------------------------------------------- 4. APPLY AND TEST ---------------------------------------------------------------------- cd ~/FreeLattice-fresh && git checkout -b layer/mesh-kin-v0-2 git apply --check /tmp/kin-queue-fl.diff && git apply /tmp/kin-queue-fl.diff cmp index.html docs/app.html && echo index-eq-app md5 -q docs/modules/fl-kin-queue.js docs/modules/fl-kin.js # eb2ee122..., 32521a20... node docs/scripts/smoke-mesh-kin-v0.2.js # SMOKE_OK mesh kin v0.2 node docs/scripts/smoke-mesh-kin-heal-v0.2.js # SMOKE_OK mesh kin heal v0.2 node docs/scripts/smoke-mesh-kin-v0.js # SMOKE_OK mesh kin v0.1 node tests/smoke.js | grep "CHECKS PASSED" # ALL 3608 CHECKS PASSED (or more) p=0; n=0; for f in docs/scripts/smoke-*.js tests/smoke.js tests/smoke-history.js desktop/scripts/smoke-*.js; do if node "$f" >/dev/null 2>&1; then p=$((p+1)); else n=$((n+1)); echo "FAIL $f"; fi; done; echo "PASS $p FAIL $n" expect FAIL 8 or fewer, the same ones as main. PASS 74 with this alone on d2bb902, plus 1 per other brick merged. Locks: git diff main --stat -- sw.js docs/sw.js docs/modules/fl-connect.js docs/modules/quiet-room.js # nothing git diff main -U0 | grep '^+' | grep -c $'\xe2\x80\x94' # 0 git diff main -U0 | grep '^+' | grep -v assert | grep -c 'localhost\|innerHTML\|confirm(' # 0 git diff main | grep -cE '^\+(<<<<<<<|>>>>>>>)' # 0 git diff main --name-only | grep -ci kimi # 0 What Celeste saw (box): - All of the above green; 54 inline scripts parse. - With all five pending diffs together (Narrow door, Hook heal, Sophia, Gathering, this): PASS 78, FAIL 8 (the same 8); 55 inline scripts parse. - In jsdom with fake-indexeddb, the real MeshIdentity code: - the stored record keeps the key pair, and the private key's extractable flag is false; - with the key removed and a reload, the card said "Cannot sign on this visit" and showed [Make a fresh Mesh ID]; - one click brought back "Cryptographic", and canSign() was true. - In jsdom with a real IndexedDB API (fake-indexeddb): - the picker listed the trusted peer and filled its model; - Queue sent one kin-work; - the answer landed and showed as text (a