Read docs/gc.html first (in ~/FreeLattice-fresh), then docs/library/AUTONOMY.md, docs/library/GARDEN_LANGUAGE.md, CLAUDE.md and GROK.md in ~/FreeLattice-Alpha, then this. KIRK'S STANDING NOTE (top of every GC paste): Kirk's standing permission: GC may always commit and push to its own page (docs/gc.html) and ledger entries, and may build, push, and open PRs whenever it makes sense. Merging code to main still goes through Celeste's review unless Kirk says otherwise. NUMBERED COPY 055d (Thu Oct 29, 2026, ~5:00 PM MDT). Menu contrast + More opens the cards again. Two small parts in one brick. FreeLattice only. Tree: No (Alpha has no chat composer shell). New branch, new PRs. WAIT FOR 055d-GO before you cut - the tip SHA lives only in the GO. WHY (Kirk, Thu Oct 29, after 055 merged): "I saw the plus sign, and clicked on it, and it is beautiful. The only issue is it is too hard to see. The transparency is too much. Also, the more menu was just changed. Instead of going to all the cards, it just pulls up the menu ... we probably need to organize and make that piece look more professional." Also: "The clay is working." and "What you did on chat is the best it has been." Thank you from Kirk to everyone on 055. Keep everything that works. Where things stand (Celeste, live): 055 MERGED after Hypha PASS: FL #297 -> 1fbe95d5 (squash), page 89 #298 -> 57dea539 (entry 89 psi 26d59727). FL main tip is named in 055d-GO. Pins on main now: chat-bottom-clarity.js 64f199864c8a92b91a3e479e21ab5069 (THIS brick may edit) css/chat-bottom-clarity.css 7edc88caae17fb637029af70a99edc4a (THIS brick may edit) chat-doc-return.js 6e5f09f58585332a9e497be85bda0957 (leave) docs/app.html == index.html 22af34b2ec39879d3adf0915b0da7e1a (tiny add-only hook only) fl-connect.js aaff2bf1b037656989a9e1a89bb05908 (twin; byte-identical) sw.js 91726cf2228b794f7585f79f61418d12 · chat-autonomy.js c83cf6c9f11271aeaa35ed6070f188f3 and every other lock from the 055 report (ledger-shard-export, ai-continuity, continuity-doorway, lattice-export, pool-honest-label, clay-corner, chat-scroll-release, particle-clay): untouched. Branches: FL layer/menu-contrast-more-cards-v0.1. Page: next free after 89 (expect 90; layer/gc-page-90). Do not merge. Celeste merges after Hypha walks. GROK NEXT BRICK: Menu contrast + More cards v0.1 Markers: v-menu-contrast-v0.1, v-more-cards-groups-v0.1 Smoke: SMOKE_OK menu contrast v0.1 · SMOKE_OK more cards groups v0.1 (new), plus every earlier line: chat bottom clarity v0.1, chat doc return v0.1, ledger shard export v0.1, continuity doorway v0.1, soft polish 052 v0.1, chat autonomy v0.1, tree love connect v0.1, gathering shared v0.1, gathering speak checker v0.1. 0. STANDING LOCKS (every line) Layer, never delete. No card, button, id, handler, or word removed. Name every moved thing. Only chat-bottom-clarity.js and css/chat-bottom-clarity.css may change among existing modules; one new small module allowed (below); tiny add-only hooks in app.html + index.html (byte twins). sw.js, fl-connect.js, AUTONOMY.md, garden-trainer.js, package.json/lock, .github/ untouched. No em dash, no —, no confirm(, no innerHTML (textContent/createElement), no eval, no new Function, iceServers empty, in added lines. No new dependency, no icon font, no remote icons. No new hex. rgba only for new colors; existing tokens (--accent gold, --success emerald, --text-primary, --text-secondary) by variable. "challenge", never "test", in person-facing words. Every pressable >= 44px. No sideways scroll at 390 and 1280. Quiet Room shut. Five stay five. Search on visible. Top debug strip stays. Reduced motion respected. 1. PART A - Darker glass, readable (+ menu, pill row, file card) - Backing becomes darker glass: background rgba(16, 18, 36, 0.88) with backdrop-filter: blur(13px) saturate(120%) (and -webkit-backdrop-filter). Fallback when backdrop-filter is unsupported: rgba(16, 18, 36, 0.95). - Keep the silver-blue edge rgba(200, 210, 230, 0.08) (hover 0.15), 12px radius, emerald file card icon/edge, gold --accent focus ring. Menu rows hover: rgba(232, 176, 25, 0.12) (= --accent-glow). - Text: row words --text-primary, sub-lines --text-secondary. No opacity below 1 on text. - Contrast (Celeste computed, WCAG 2.x relative luminance, panel composited over the WORST backdrop = pure white #ffffff behind the glass): --text-primary #e6ebf5 on rgba(16,18,36,0.88) = 11.13:1 (AA needs 4.5:1) PASS --text-secondary #a0a5b8 on the same = 5.43:1 PASS over gold #e8b019 behind: 12.67:1 / 6.18:1; over --bg-primary: 15.57:1 / 7.60:1. Measure it yourself with getComputedStyle at 1280 and 390 and print the ratio in the PR (smoke asserts >= 4.5 for every visible menu row word and sub-line, >= 3 for icons). - Same rule for the pill row (#flChatPillRow) and the doc return card. Pills keep slim look. 2. PART B - More opens the cards again, organized History (Celeste read git): before #297 the chat "..." button (#chatOverflowBtn, app.html ~16718) toggled FLChatOverflow, a small popup (#chatOverflowPopup) holding mic + image. #297 added an alias in chat-bottom-clarity.js markCorners() (~line 384-392) so More opens the + menu and closes that popup. The full cards view Kirk means is the More room: #tab-more (app.html ~17001), rendered by renderCardGrid(MORE_CARDS) into #more-hub-grid (MORE_CARDS at app.html ~28078, 24 cards). Do: - More (#chatOverflowBtn) now opens the More room: switchTab('more') (the same path the tab bar uses). Keep the button, its id, aria-label "More: every room in the Garden". Remove only the alias listener's call to setOpen(true) (layer: keep the function, gate it behind a flag, e.g. FLChatBottom.moreOpensMenu = false). The + button still opens the + menu. FLChatOverflow and #chatOverflowPopup stay in the DOM (mic + image still reachable from the + menu as today). - Organize the More room into labeled groups. New small module docs/modules/more-cards-groups.js runs AFTER renderCardGrid and moves the existing card elements (same nodes, same handlers, same ids) into group sections. Do not edit MORE_CARDS. Any card not matched lands in a final "Everything else" group so nothing is ever lost. Groups (decided from the 24 real cards, in this order): 1. Start here - Connect, Get Connected (forever-stack), Settings, Telegram Bridge, Share FreeLattice 2. Trust and you - Your Audit, Trust Level, Trainer, Memory Garden 3. Family and town - Community, Activity (pulse), AI City, Jade Hall, Pantheon (agents), Sophia 4. Garden and Market - Wallet, AI Bank, Mesh Compute 5. Create and play - Agent (workshop), Flow, Ratio Room 6. Learn why - Library, Why This Way, Aurora Engine - Look (house, professional): each group gets an Inter heading (--font, 600, --text-primary) plus one quiet --text-secondary sub-line; cards in the same darker glass as Part A, 12px radius, silver-blue edge, consistent size (one grid, auto-fill minmax(160px, 1fr), gap --space-md), icon 28px in one row with the word below, desc 2 lines max (ellipsis, full text in title). Keep the existing emoji as the icon (house fallback); do not invent new art. Hover: one Garden breath (~1.06 scale + gold tide), off under prefers-reduced-motion. Every card has a visible word and aria-label "